Doc > Changelog > 1.1.236
Engine
- add event/scrollTrigger: this node triggers events when the page scroll reaches specific elements. This can be great to trigger animations for instance.
- add gl/dither to better handle overlapping transparent objects
- add gl/fresnel to create a fresnel shading effect.
- add gl/tileUv to read sprite sheet textures.
- gl/texture: add option to blur texture.
Learn about new versions with our newsletter, twitter, forum or discord.